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Confusion: Espionage and Deception in the Cold War Children-Games build capitol buildings that give

SKU 9091862104
4.8
USD53.95 USD74.95

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Description

build capitol buildings that give your nation distinct advantages

If you flee then the zombie card goes to the zombie discard pile

you must build a pirate lair before continuing on

Invaders is a science-fiction game piled thick with the trappings of war and horror

Compared to the first edition of Descent: Journeys in the Dark

Confusion: Espionage and Deception in the Cold War Children-Games build capitol buildings that giveDesigner Robert Abbott Publisher Stronghold Games Players 2 Playtime 45 mins Suggested Age 12 and up Honors 2012 Games Magazine Best New Abstract Strategy Game Winner Additional Info 2961 confusion espionage and deception in the cold war http: boardgamegeek. com forum 44901 confusion espionage and deception in the cold war reviews A strategic two player abstract with a heavy deduction element. At the start of the game, neither player knows how their

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